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Standard Jobs
WarriorSpecializing in the arts of battle, warriors act as shields, protecting their comrades from enemy attacks. |
MonkWith their bodies that double as deadly weapons, monks attack enemies with explosive strength-filled punches and kicks. |
White MageBy using recovery spells and healing magic, white mages ensure a party's survival. |
Black MageThrough devastating magic spells, black mages bring tremendous firepower to the battlefield. |
Red MageThese fighter-mages can utilize both black and white magic, as well as the arts of the sword. |
ThiefSpecializing in covert actions, thieves are masters in the art of controlling the flow of battle. |
Unlockable Jobs
PaladinPaladins specialize in close-range combat, just like warriors. However, through long hours of spiritual training, paladins have acquired the ability to cast white magic spells, making them even more valuable on the battlefield. |
Dark KnightTo strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies. |
BeastmasterThese experts in monster research have trained tirelessly to communicate with--and even control--the animals of Vana'diel. |
BardA bright tune to soothe a party's wounds... A brisk march to raise a party's spirits... A forbidden chant to weaken a party's foes... The bards of Vana'diel use music as their weapon. |
RangerWith unparalleled tracking abilities and skill with the bow and arrow, rangers are experts in the field of hunting. |
SamuraiWith unparalleled tracking abilities and skill with the bow and arrow, rangers are experts in the field of hunting. |
NinjaStrict training in the forbidden arts of the Far East have transformed these fighters into cold, hard killing machines. |
DragoonWith their lances in hand and their faithful wyverns by their sides, dragoons surprise their enemies with their extraordinary jumping abilities. |
SummonerBy making pacts with the legendary "avatars", these heretic mages have unlocked the secrets to the forbidden magic of Vana'diel to unleash devastating force on their enemies. |
Blue MageEmploying the legendary arts of Aht Urhgan, these formidable fighter-mages employ elegantly curved blades for close combat, while decimating their enemies from afar with fell magic mastered from their opponents. |
CorsairDescendants of the dauntless pirates that once scourged the seas of the Near East, corsairs rely on the “Hexagun", a multi-barreled revolver, and elaborate luck-based abilities to alter the stakes of battle. |
PuppetmasterThese wandering performers entertain crowds and confound their enemies with a customizable puppet known as an "automaton." Puppetmasters can also fall back on hand-to-hand fighting skills that utilize the flexible movements of their art. |
DancerWith their aggressive steps, these thewy terpsichoreans would weave forbidden magic upon themselves and their enemies, producing results rivaling those of even the most powerful sorcerer |
ScholarDuring the Crystal War, these military tacticians often served as high-ranking officers in allied forces across Vana'diel. Extensive knowledge of ancient martial theory granted them the ability to wield dual schools of magic, between which they would alternate depending on the situation at hand. |
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